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Image Color Cube Dimensional Filtering and Visualization
oleh: Jose-Luis Lisani, Antoni Buades, Jean-Michel Morel
Format: | Article |
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Diterbitkan: | Image Processing On Line 2011-06-01 |
Deskripsi
We call RGB cube the three dimensional representation of the colors of a digital image in RGB space. It has been observed that 2D structures predominate in the color cube. They are qualitatively explained by two main causes: image blur and texture. In this article a filtering algorithm, the Local Linear Projection (LLP2), is used to smooth the 3D color distribution and to reveal the underlying 2D structures of the color clusters.