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Introduction to the GaLA Conf 2019 Special Issue
oleh: Manuel Gentile, Mario Allegra, Heinrich Heinrich Söbke
Format: | Article |
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Diterbitkan: | Serious Games Society 2019-09-01 |
Deskripsi
This issue contains seven selected articles, which gives an overview of the rich field of serious games. So among the topics covered in this issue there are: • gamification of learning experiences, • serious games in everyday life, • artificial intelligence as a means to significantly increase the effects of serious games, • understanding the effect of learner characteristics on the effects of serious games, • assessing the learning outcomes of serious games systematically, and • games as objects of generative learning approaches.