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The Design of Spatial Sequence Based on the User Experience and the Virtual Reality in Interactive Environments
oleh: Jing Zhao
Format: | Article |
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Diterbitkan: | European Alliance for Innovation (EAI) 2018-01-01 |
Deskripsi
The paper explores the design of spatial sequence on the basis of the user experience and the virtual reality technology in interaction environments. First, for people’s physiological and psychological feelings in the process of experiencing the space, the paper analyses the thought about five senses and the abstract thought from the thought field. Then it analyses the balance of the psychological field and physical field, and emotional experience. After that, the paper puts forward how to control spatial sequence from three points: the experience design of perception, the experience design of touring route and the experience design of speed. Finally, the paper presents a new method for designing spatial sequence. The research results could be widely used in environmental design, game design, animation design, film and television, and other design and innovation fields.